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[Review] Warhammer Online
What is Warhammer?
If you ask this... I feel sorry for you mate. Warhammer Lore is so beautiful; it brings tears to my eyes. What started as a tabletop game by the gamesworkshop became what the franchise is today, PC games, Art, Hell; even books. Warhammer was another one of those tabletop games with complex systems and different rulesets; Very fun on its own however expensive. Then it went on to books describing more indepth details of the lore.
After the things that won't interest too many, we move on to the PC games which started as unknown companies using the name to lure people... FireWarrior and a couple other small time games came to play but never really shone itself to the world. It disappointed even Warhammer fanatics.
Then came Dawn Of War, which dawned the new beauty of the Warhammer world; an RTS game that captures much of the original warhammer concepts...
But we're talking Warhammer Online now. Created by Mythic and directed by TheGamesWorkshop; we are pretty much guaranteed that beautiful pvp-esque gameplay of Mythic's renown status with the lore directory of TheGamesWorkshop; nothing can go wrong!... right?
Warhammer Online released on September 18th of 2008 with the weary low PC requirements making many people question the graphics portion of the game.
It was promised to be a total-PVP-esque game. WHAT?! A game devoted to PVP? You know this made me drool!!
Warhammer Online became one of the most anticipated games of the year. What it promised; and what information it gave us was simply beautiful.... and then Wrath Of the Lich King was also promised this year; you know a huge competition will start out...
Now for more in-depth details!
Graphics:
Let's start with Graphics this time as everyone is concerned graphically of the world and what-not. The screenshots reign true mates; the graphics are no better no worse than the screenshots. To some it's ugly and to some it's not-bad. Some say WoW graphics beat the crap out of WarhammerOnline graphics; but that's highly untrue.
I recently read a fellow mmosite blog explaining the difference of the two; yes. They both do suck. I have to admit. But they both suck equally; then why is Warhammer considered way more ugly?
Their different art styles. Warhammer has the more serious- bloodshed look to them with a dark aura amongst them while WoW has that happy-go-lucky look... Well maybe not that happy. But it's more cartoonish (for lack of better word). WoW has the smooth-skins even on orcs while Warhammer has the orc's natural ugliness. They are born and raised in filth; they have to look like filth!
To be honest; I personally don't appreciate the Warhammer graphics either; it bothers me. However I don't support WoW graphics either... The world wasn't bad and amounted to any other average mmorpg out there; and there were some graphical glitch that Mythic is slowly fixing.
So will Graphics be redeemed and counterbalanced with the gameplay they so promised?
Gameplay
At first glance; you can easily pass it all off as a WoW clone. Gameplay, Looks, Style. Battlegrounds.Quests.
Upon further inspection though; you'll find that many things are different... Some things good some things bad.
Like stated before; this game was promised as a PVP-Esque game with leveling through PVP implemented, you can pvp endlessly and have nonstop joy and fun.
I have the perspective of both Order and Destruction; playing all the classes of each side and trying many things. So I'll speak all this in a neutral standpoint.
So we have Order:
Empire- The classic empire under the name of the Emperor.
High Elves- The high elves of Asuryan
Dwarves- Dwarves of Gungir
Yeah I totally bull crapped that description; but its their gods so it's still valid ;p
Now we have Destruction:
Chaos: Against the False Emperor!
Dark elves: Of Khaine!
GreenSkins: Goblins and orks!
Each side has their share of career(class) archetypes: Melee DPS, Melee Tank, Range DPS, Magic, Support.
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