Amar
But, but, but what will poor Linken do if you don't finish the quest!One of the tihgns I was discussing with someone recently is the concept of maintenance gameplay in online RPGs. This is the time you have to spend farming to get flasks for raiding, or the time you spend running across the zone because the quest giver thought it would be epic to make you run from one end of the zone to the other. I think that's one of the major issues that makes tihgns feel like a grind when you eventually just get tired of running around the same damned zone.That quest in particular is annoying because there are no other quests that you can do at the same time. In most zones you can pick up a bunch of quests and do them in sequence, so the running often doesn't feel quite so dreadful because you're doing one quest, and can do another quest by just hopping over the next hill. There are a few notable exceptions, especially for zones that are really long (Ashenvale, I'm looking at you!)
Amar But, but, but what will poor Linken do if you don't finish the quest!One of the tihgns I was discussing with someone recently is the concept of maintenance gameplay in online RPGs. This is the time you have to spend farming to get flasks for raiding, or the time you spend running across the zone because the quest giver thought it would be epic to make you run from one end of the zone to the other. I think that's one of the major issues that makes tihgns feel like a grind when you eventually just get tired of running around the same damned zone.That quest in particular is annoying because there are no other quests that you can do at the same time. In most zones you can pick up a bunch of quests and do them in sequence, so the running often doesn't feel quite so dreadful because you're doing one quest, and can do another quest by just hopping over the next hill. There are a few notable exceptions, especially for zones that are really long (Ashenvale, I'm looking at you!)